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Brand

Motion

Use movement to guide attention and explain change. Keep the logo's silhouette intact and leave time to read.

One clear idea

Connect
Apply

Make the change clear

Arrive with a gentle fade or short translation. Hold long enough to read. Resolve cleanly; avoid decorative loops. The demonstration is a web example, not a new production timing token.

Standard · calm feedback(.2, .6, .2, 1)
Emphasized · deliberate arrival(.33, 1, .68, 1)

Still state · reduced-motion equivalent

In practice

Motion timing
01 / Arrive02 / Hold03 / Leave
0 → 200 → 400 → 600ms
Identity entrance

Move the complete mark as one object. Finish with a still, readable signature.

01 / 03

Ideas become useful when they connect.

Turn one clear idea into a learning path. Give the next step room to become useful.

Content expansion

The layout reveals useful detail. The button exposes its expanded state, and reduced motion receives the same content instantly.

Completed, with or without motion

Next: shape the lesson

Completion feedback

Confirm the action with a check and a readable result. Keep the transition brief.

When movement earns its place

Demos play once when clearly in view and replay when you scroll back. They stop offscreen or when the tab is hidden. Pause and frame inspection stay under your control. Reduced motion keeps the artwork still.

120msMicro feedback: confirm the action.200msState change: make the result clear.320msLayout: reveal useful relationships.

Rules and source

Arrive, hold, leave

Arrive with a gentle fade or short translation. Hold long enough to read. Resolve cleanly; avoid decorative loops. The demonstration is a web example, not a new production timing token.

A still equivalent

Reduced motion keeps the same useful still state. Optional animation stops when the example leaves view or the browser tab is hidden.

Do

Animate the complete mark as one intact unit.

Don’t

Never morph, stretch or animate logo pieces independently.

Open editable Figma sourceSource pages 32